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RTMM Installation Instructions - Index Table
Numerical Links
Alphabetical Links
Step 1 - Folder Naming and Placement Adding RTMM Scenery Locations
Step 2 - Object Library Installation Folder naming and Placement
Step 3 - Scenery Object tester New Generic Updated Files
Step 4 - Adding RTMM Scenery Locations Object Library Installation
Step 5 - Tongass X Installation P3D V4+ Installations
Step 6 - Season Switcher Installation Scenery Object Tester
Step 7 - Selecting more RTMM locations Season Switcher Installation
Step 8 - Scenery Library Order Selecting more RTMM locations
Step 9 - P3D V4+ Installations Scenery Library Order
Step 10 - Special Generic Updated Files Tongass X Installation
Introduction and Overview

Return to Misty Moorings (RTMM) is a complex site with almost 1000 scenery locations and enhancements for FSX, P3D 3.4 and P3D V4+. It will takea littleeffort on your part to achieve flawless flying in beautiful Alaska, but this guide will help you on the journey. And the result of your effort will amaze you. This page is dedicated to making that effort easier for you. The index above is both numerical and alphabetical. When installing, follow the steps, but when looking for something in particular, look in the alphabetical order.

Here is a quick overview of what to expect:

Step 1 - Register on the Forum: This is not mandatory at all, but it will sure help you get started. Get registered (it's free, no strings) on the RTMM forum and introduce yourself. Once you do this, all registered members will be ready to help you when you ask questions. Some people will be able to follow this guide and be successful, other people will have questions. The purpose of the FORUM is to answer those questions for you. This, of course, is not mandatory, but it can be very helpful for you.

Step 2 - Know the software requirements. You must have Flight Simulator X (FSX) or Prepar3D (P3D). You may not want to fly all of the RTMM areas, but once you decide on the areas you want to fly, you will have to purchase the software for that area, the ORBX or Tongass X software packages you choose should be installed first before installing RTMM items.

  • Software Necessary for RTMM Areas ... We recommend them in this order, but having all is best.
  1. Tongass Fjords Area - "Tongass Fjords" by FSAddon (FSAddon Link)
  2. Ketchikan Area - "Pacific Fjords" (PFJ) (ORBX Link)
  3. Juneau to Anchorage Area - "Southern Alaska"(SAK) (ORBX Link)
  4. Vancouver and BC Area -"Pacific Northwest "Pacific Blue" (PNW) (ORBX Link)

Step 3 - You must install the necessary object libraries for RTMM. We have converted over 6000 objects so they will work with FSX, DX10 and P3D (all versions). All of the objects you see, cabins, campfires, buildings, are in these libraries. These are free to download, but we do as that you do not distribute them. Full instructions and download links are on the Object Library Page of RTMM:

Step 4- You must make sure of your folder structure before downloading (so downloads can be put in the correct placement. Also your sim's Scenery Library must be set up in the order necessary for all of this to work.

The step tables below are step by step instructions on how to do these tasks. Read the instructions for the task, then follow them precisely. And do not forget ... help is a "click" away ... The RTMM Forum.

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Step Table #1 - Folder Naming and Placement per Sim Platform

There are many ways you can set up your sim for handling 3rd party addons like RTMM. However, we recommend the following folder structure. This will help us help you if/when you run into problems, we will be talking about the same structure and the same folder names.

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For Microsoft FSX

Folders and subfolders placement and naming

(FSX Folder Additions to be added)

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For Prepar3d V3.4 and Prepar3d V4+

Folders and subfolders placement and naming

Prepar3d V3.4

Addon Scenery

RTMM Misty Moorings

RTMM Locations folders and Season Switcher

RTMM Libraries

RTMM Object Library Folders

Scenery

(Some ADE Files are placed here later)

Other 3rd Party Scenery Packages

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Step Table #2 - Object Library Installation

You must install the necessary object libraries for RTMM. We have converted over 6000 objects so they will work with FSX, DX10 and P3D (all versions). All of the objects you see, cabins, campfires, buildings, are in these libraries. These are free to download, but we do as that you do not distribute them. Full instructions and download links are on the Object Library Page of RTMM ... you can see the object libraries you will be installing looking at the Object Libraries table.

The object libraries are at the heart of RTMM scenery. These hold all of the objects that we “place” into the RTMM Scenery locations. Many of these have been re-engineered so the objects there will fit FSX, P3D 3 and P3D 4. You must have these installed, or you will see a blackened area where an object should be.

1. Go to the Object Libraries Table ... on the RTMM Object Libraries Page

A. Begin with Part 1 ... download the folders (these can be LONG downloads)

B. CAREFULLY read the installation instructions ... not all of these are alike

C. Place each in a folder with its name

D. Place the folders in your Sim's Addon Scenery folder (per setup in Step #1)

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Step Table #3 - The Scenery Object Tester

The Scenery Object Tester - This tool makes sure all of your object libraries are installed properly. Click on the zip button at the bottom of this table. A "zipped folder" is downloaded to you.

Installation: Open the zipped folder you will find a folder marked "RTMM Scenery Object Tester." Copy and paste that folder into your Addon Scenery/RTMM Misty Moorings folder. (See Step 1) This is where you just placed Misty's Place in Step #3.

Activate: Now "activate" the Scenery Object Tester just as you activated Misty's Place. Go to your Scenery Library in the simulator and "add".

Using the Scenery Object Tester:

Once installed, you must go to the location for the Scenery Object Tester, two methods, read both then choose one.

  • 1. Start up FSX/Prepar3D and use Go To Airport and select "PANT" or "Annette Island". This puts you onto the active runway at Annette Island. Go into "slew" mode (Y) and slew to where the two runways intersect and look for a row of objects next to each other along the edge of the runway there.

... or ...

  • 2. A more precise method is to use the MAP Start FSX/Prepare3d and select "MAP". When it comes up add the following information to the map: Latitude = N55 2.30, Longitude = W131 34.26, Altitude = 0, Heading = 112 degrees , and KIAS (speed) = 0. Then hit "OK" on the map. You will be placed at PANT directly in front of the Scenery Object tester location. You will see a row of objects along the runway.

Now go to the Scenery Object Tester table on the Object Library Page. Compare the picture there with what you are seeing in the sim. Slew left and right to make sure all the objects are showing exactly as they are shown in the picture.

If you see an object that is black, or a missing space where an object should be, then you have made an error in your installation of the Object Libraries.

Look at the number for the missing or blacked-out object. Look at the list below the picture and find the number for what you are missing. That will tell you which library you need to re-install.

NOTAM: If you continue to have problems with this, go to the TROUBLESHOOTING area of the forum and we will be there to help you solve the problem.

If they are all there in colors, then you are ready to move on.

<= Click to download the latest Scenery Object Tester

NOTAM: At this point, you should begin checking your scenery library ORDER (see Step Table 8) and adjusting it to keep the Scenery layers correctly adjusted.

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Step Table #4 - Adding RTMM Scenery Locations

Adding an RTMM Scenery Location:

RTMM README Files ... To begin, all RTMM Scenery Locations come with a "readme" file that explains any particulars for installing any location you download from the scenery page. But what follows is an example of an installation procedure.

We will first add "Misty's Place" to your sim's scenery library. Go to the RTMM Scenery Page. Now click on "M" in the alphabetical row of letters. The page jumps down to the "M" table. Now scroll down to see Misty's Place.

Misty's Place is RTMM's "hang out" ... its a virtual bar and grill with a little runway, not far from Ketchikan. At the top of the entry is information on the location, who created it, when it was last updated, it's location, its ICAO code (PF20) and a discussion about the scenery.

At the bottom of the Misty's Place section, you'll find several buttons. If you click on the MAP button, you'll get a map showing you the rough position of Misty's Place (so you can see where it is located). If you click on the "S" button you can add sounds for Misty's Place (most people do not use this). There is also a "How to Install" button. clicking that button brings you to this page. The zip button to the left contains the Misty's Place folder. Click on it to download the zip file. Open the zip. You will find a Misty's Place folder (a "scenery" file is inside it).

Copy the Misty's Place folder and paste it into your RTMM Misty Moorings folder (see step 1)

Now open the flight simulator. Go to your Scenery Library and "ADD" the Misty's Place Scenery. This "activates" the scenery in your sim.

For FSX ...............Add the special trick here

For P3D, when you click on add, you then browse to the Misty's Place folder, and click on "scenery" that is in its subfolder. This adds Misty's Place to your sim's Scenery Library.

This is the procedure you follow for adding EACH RTMM location. To figure out which location to select next, go to Step Table #5 for a discussion on selecting scenery locations.

NOTAM: There is no need yet to check out Misty's Place until you complete Step #4 because you may have some object library problems that the next section will fix for you.

NOTAM: At this point, you should re-check your scenery library ORDER (see Step Table 8) and adjusting it to keep the Scenery layers correctly adjusted.

Time to take a break, you've earned it. Turn on your sim, do a "GO TO AIRPORT" for Misty's Place or PF20. You should find yourself on the runway at Misty's Place. Slew around and get acquainted with your new home away from home! and ... Welcome home!

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Step Table #5 - Tongass X Installation for P3D

FSX Installation of Tongass X

  • Tongass X was made for FSX, so you can follow the instructions HERE
  • Tongass X can be downloaded HERE

P3D Installation of Tongass X

Norm's Method:

  • 1) Setup an empty/dummy FSX folder & Reg (and use it for all FSX installers).  (FSX Reg utility attached > use SET Path). 
  • 2) Installed Tongass to my FSX dummy directory.  (Run setup/intall as administrator)
  • 3) Add Rod Jackson AI Model fixes to Simobjects. 
  • 4) Add Mike Broemme new cabin smoke effects into effects folder. (Tongass cabins)
  • 5) Copy over All the folder/Files from the Tongass install (FSX Dummy) to your designated P3Dv4 add-ons locations (pre-setup and configured either by add-on xml or by use of prepar3d configuration files (xxxx.cfg files) or into ROOT P3Dv4 but not recommended).
  • 6) Add 40 Terrain entries for Tongass into  Terrain.cfg* (* C:\ProgramData\Lockheed Martin\Prepar3D v4)
  • 7) Start SIM - Add Tongass Lower then Tongass Higher to scenery library (within the SIM) - then close SIM.
  • 8) Start FTX Central V3 - Set insertion point for openLC to be below Tongass Lower.

NOTAM: At this point, you should re-check your scenery library ORDER (see Step Table 8) and adjusting it to keep the Scenery layers correctly adjusted.

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Step Table #6 - Season Switcher Addition

The RTMM Season Switcher:

Many of our RTMM locations have the capability to "switch seasons". So if it is wintertime, you will see winter objects, if you choose summer, summer objects. Any RTMM scenery location that has this capability is marked with the Season Switcher Logo (to the right). You can also choose "No Season" for a more generic look that will work in all seasons.

Installation: Click on the zip button below to download the Season Switcher zip folder

zip

  • NOTAM: It is NOT UNUSUAL for you to get a "false positive" trojan alert from your (hopefully) installed malware defender. You can ignore this as this zip has been thoroughly tested and vetted. In can configure your antivirus program to IGNORE this alert.

Inside the zipped folder you will find three files:

1. Readme First (our standard readme for RTMM)

2. RTMM Season Switcher V3.3 Readme ... explanation of the Season Switcher by Rod Jackson

3. RTMM Season Switcher v3.3.exe ... the executable file that makes it all work!

Read #2 thoroughly. Place the RTMM Season Switcher V3.3.exe file in your Addon Scenery\RTMM Misty Moorings folder with the other RTMM scenery locations. Right click on it and create a short cut for it then copy/paste the shortcut onto your computer's desktop.

Changing the Seasons:

OUTSIDE of your flight simulator (with it NOT TURNED ON), Click on the Season Switcher shortcut you just made. A "DOS" (black table) comes up and you select the season you want. Once you click on it, nearly instantaneously, all of the locations that are season-switcher capable, change to that season. They will remain that way until you run the Season Switcher again and change it to something else. That is all there is to it!

A more detailed description can be found on the FAQ page under "S".

NOTAM: At this point, you should re-check your scenery library ORDER (see Step Table 8) and adjusting it to keep the Scenery layers correctly adjusted.

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Step Table #7 - Selecting your Next RTMM Locations

The most difficult part of installation is now behind you. From here forward, it is nothing but discover, fun and real amazement at the absolute beauty of the RTMM area.

If you look at the RTMM Scenery page, you will find literally hundreds of locations that you can download "free." How do you choose which ones to download? Well we have an APP for that too! You should now take a look at the The GoTo Table, something that will help you make your choices. You do not have to download all of the scenery locations, only download the ones you would enjoy flying. The GoTo Table will help you with that.

1. What ORBX/Tongass X software do you have?

  • Some people only have one or two of the ORBX areas or even just Tongass X. The locations we have are specific for each of the scenery areas. If you only have Tongass X, then use the The GoTo Table to find all of the Tongass X locations. Search for "TFX" and all of the Tongass X locations will come up. You can then sort them by NM (nautical miles/length of flight), alphabetical by the location name, ... this done by clicking on a column header. But now the table is only showing you Tongass X locations. If you only have Tongass X, then these are the only locations that will work for you.
  • You can do the same thing with any/all of the software areas, "PFJ" "PNW" "SAK". Once you have the list of available locations for the software you have purchased, then you are ready to make some decisions.

2. Selecting GROUPS.

  • We recommend you start by downloading several GROUPS. If you look at the list of locations the The GoTo Table gives you, those in the left hand column in (RED) are part of a group. Downloading the group (listed in the right column, also in RED), you get ALL of the locations in that group. If you download the groups, you are downloading about 85% of the locations with only a few downloads. For instance one example is the USFS Cabins:
    • The USFS Cabins: When you have Tongass X, ORBX SAK and ORBX PFJ, you already have hundreds of "built in" locations to fly to and explore. Some of the most interesting are the USFS Cabins that are put into these packages. If you go to RTMM's "THE UFSF CABINS" page, you will find a zip to download named "The Missing Cabins." When you download and install this one folder into your flight simulator, you will have over 400 USFS cabins to "find".
  • To see what cabins are included in the (Missing Cabins) group, use the The GoTo Table and search for "Missing Cabins" ... the The GoTo Table will give you a list of about 100 locations. Keep in mind that some of these may not be in an Scenery Area you have purchased. They will only show correctly in installed purchased Scenery Areas, (PFJ, PNW, SAK and Tongass X).
  • Adding GROUPS is a quick way to get many locations installed.

3. Selecting INDIVIDUAL LOCATIONS:

  • Again, use the The GoTo Table. Search for the Scenery Area(s) you have. That will give you the available locations. The individual scenery locations are in GREEN type. So if you see something in GREEN, then you know you must download that particular "individual" scenery.
  • Browse the list. You can browse the list and choose the locations you might like. You can select "easy" (2) flights or very difficult (10) ones. You can select long/short flights using the NM column. Also before you select, you can look at the map and see if this looks like something you would enjoy flying. (click on the "map" link and the map for that location will come up for you.
  • Next, go to the scenery page and find the location that you are interested in. You will find a description of it, with some pictures. Again, is this one you want to download? If it is, then you click on the "ZIP" button and it is downloaded for you to your computer.
  • Remember, there are almost 1000 locations we've documented in RTMM. You do not need to have them all, some you may not care about. The choice of what you download is yours, download the things YOU would enjoy most.

NOTAM: At this point, you should re-check your scenery library ORDER (see Step Table 8) and adjusting it to keep the Scenery layers correctly adjusted.

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Step Table #8 - Scenery Library Order

Scenery Library Order - The order of items in your Scenery Library is CRITICAL. Certain groups must be in exactly the correct position or the simulator will not display scenery correctly.

Think of the Scenery Library as "layers" like on a cake, with the top layer being the "icing". The most basic layers of the cake are below.

Here is the recommended order for LAYERS of groups:

  • RTMM Scenery Folders ... the scenery locations you download from RTMM
  • RTMM Library Folders ... the Object Library folders you downloaded from RTMM
  • FTX (ORBX) entries ... ORBX Entries (See FTX Central Discussion below)
  • Tongass X Higher Priority ... from the Tongass X Installation
  • Tongass X Lower Priority ... from the Tongass X Installation
  • ORBX!OPENLC (if you have it) (See FTX Central Discussion below)
  • Fairbanks X payware … (if you have it)
  • Fairbanks X Terrain without UTA …(if you have it)
  • My Traffic (if you have it) place it just above “Global Generic & Vehicle Libraries"
  • ORBX Vector files go below “Africa” (if you have Vector) (See FTX Central Discussion below)
  • Addon Mesh files (Like Pilot's Mesh if you have it) just below OBX Vector Files
  • ORBXVECTOR_AEC (If you have Vector is placed just above “Default Scenery” Near the bottom)

NOTAM: In your sim's Scenery Library area, move things up and down to conform to the above “layers”.

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FTX Central and the Insertion Points

Of course you are using ORBX, so you will be using FTX Central to install your products and configure them. One of the KEY features of FTX Central is the selection of the INSERTION POINTS. These "place" the ORBX applications into the correct place in your Scenery Library. This is done automatically when you run FTX Central. But you MUST first select the insertion points, otherwise ORBX folders will be put into "default" locations each time you run FTX Central. Those default locations are not necessarily correct for your setup. So customize it to what you must have first. Be sure to click on SAVE after you set the new insertion points.

1. Open FTX Central
2. Select your simulator version from the next window
3. Next, items in your account appear.
4. Go to the “Settings” button (bottom left) and click on it
5. Notice the center blackened box there are two KEY items there:

FTX entries should be inserted below:
Pick the last entry in your third party libraries (lowest RTMM library folder)
use the drop down to select it.
OpenLC entries should be inserted below:
Tongass_Fjords_Lower Priority should be chosen (if you have Tongass X)
Click the SAVE button
This places all of the ORBX things where they should be.

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Step Table #9 - Special Installations for Prepar3d V4+

If you have P3D V4+ ... you will be encountering some real differences between the old 32 bit platform and the new 64 bit platform. So there are some special things you will have to do to run RTMM correctly in P3D V4.

AI Traffic Installations for P3D V4+

There are some AI traffic objects that, when called up by P3D V4+, causes a CTD(Crash to Desktop). Any time your system was "virtually pointed at" one of the older FS9 objects, it would crash. This was difficult to repeat with the AI Aircraft flying around and not consistent. But a consistent CTD was noted for AI boat traffic that was in a certain direction from you. This "directional CTD" is caused by your aircraft pointing toward, then trying to load an FS9 object. To solve this, these objects have been re-rendered to be stable with P3D V4. Download and install these changes:

AI Aircraft for Tongass X - Download this folder and follow the instructions in the PDF that is enclosed. This will stop the random CTD's. Notam: It is only necessary to install this in P3D V4. (V3.4 and FSX are not affected).

Next, go to Table #10 and look for new files for P3D ... Red are Must Add, Green are Optional.

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Step Table #10 - New (Site-Wide) Generic Updated Files

As we push the digital frontier, we are coming up with new and better files for the sims we are using. Since these can be used across any/all scenery locations, we've decided to give these important, but orphan, files a home here. Check with this table often for any newly updated files.

Green Text - Optional but important
Red Text - Critical, change it NOW!

  • MF_cabin_chimney.fx - (For P3D V3 & V4) This is an updated cabin smoke effect. In P3D V4+, excessive cabin smoke happens with some of the Tongass X cabins. When this effect replaces the one in your Effects folder, that problem, for V4 goes away. This effect also turns the smoke on and off at 64*F / 18*C. So smoke will not be seen in warm weather. This effect works for P3D 3.4 and FSX also. (Mike Broemme)
  • AI Aircraft for Tongass X - (For P3D V3 & V4) Download this folder and follow the instructions in the PDF that is enclosed. This will stop the random CTD's. Notam: It is only necessary to install this in P3D V4. (V3.4 and FSX are not affected). (Steve Weinkamer, Dex Thomas, Rod Jackson)
  • veh_Mega_Yacht_sm - (For P3D V4) This is an AI boat traffic object. Download this folder and install per the readme. (Steve Weinkamer, Dex Thomas, Rod Jackson)
  • veh_Garbage_Barge_sm - (For P3D V4) This is an AI boat traffic object. Download this folder and install per the readme. (Steve Weinkamer, Dex Thomas, Rod Jackson)
  • waterfall.fx - (for FSX, P3D V3 & V4) - Gets rid of the too-abundant misting for the gen-Waterfall object. Now there is minimal mist with this update. (Mike Broemme)
  • fs9gps.zip - This enhances the map in the standard GPS for P3D V3.5, P3D V4+ and FSX
  • P3Dvx Land Vehicle Fix - For P3D V3.6, P3D V4+ ... if wheels missing on vehicles, this is the fix.
  • Ghost_cabins_fix - Rarely, you will see a cabin that is semi-transparent. This fix stops that anomaly. This is for FSX, P3D V3 and P3D V4.
  • Updated Addon Scenery folders for P3D V4 (Smoke Problem Fixes)
    • 11.25.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.
    • 11.26.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.
    • 11.27.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.
    • 11.29.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.
    • 12.01.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.
    • 12.02.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.
    • 12.03.2017.zip - Updated Addon Scenery Folders for P3D V4 and P3D V3.4 that solves the smoke "detachment" problem. This one is all the Owikeeno Lake Area ... updated smoke/docks for AI Traffic, waterfalls.
    • 12.12.2017.zip - Updated Addon Scenery Folders for P3D V4 that solves the smoke "detachment" problem. download the zip, delete the folders in your Scenery Library and add these new folders.

These files are updated on a regular basis ...

  • RTMM Remote Startup Scenarios.zip - This is for P3D V3 and V4 only (not FSX). Add the contents of this folder to your Prepar3D v3 or v4 Files folder under "documents". This will eventually have all of the startup positions for all RTMM addon scenery locations. See the readme in the folder.
  • RTMM Flight Plans.zip - These are the latest flight plans for RTMM, this is for P3D V3.4, P3D V4+ and FSX. See the readme in the folder for installation.
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